Development Restart. (NEW)
Hi! It’s me Luno here! Sorry for being offline for those 92 days after making the first devlog. I wanted to take a break for 3 months to improve on my artwork, get back my motivation and improve on my coding skills, including project skills. Now I’m finally back and resumed + restarted working on the mod with a fresh new name and aesthetic, Gacha Divinity! Now gives Y2K, 80s and Arcade aesthetics and has been renamed to Divinity since the name fits more for the new mascot and most of the new assets that are going to be implemented. Since Gacha Arcade has been already taken, Gacha Divinity was a good enough name for a new fresh mod restart.
This time, I will reduce the 4,000+ assets that include a large workload to only 1,000+ new assets that will be added to the mod (Excluding updates).
It will have most of the new features, including the ability to color eyes for the sclera as well.
Currently working on the GUI, newer mascot, logo (this is the first iteration of the Gacha Divinity logo/branding and also working on so much more right now!)
I decided to release the mod this fall of 2024 as it’s going to take a long time to work on it and add that many new assets.
Gacha Symphony
A mod being set on a different underwater planet, Sonomorphis 🪐💧
Status | In development |
Category | Game mod |
Author | Miko |
Tags | 2D, Anime, Casual, Cute, Difficult, easy, Modern, Singleplayer, Survival Horror |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Italian, Japanese, Korean, Malayalam, Portuguese (Portugal), Portuguese (Brazil), Russian, Tagalog, Chinese |
Accessibility | Color-blind friendly, Configurable controls, High-contrast, Interactive tutorial, Blind friendly, Textless |
More posts
- Gacha Symphony - Lore, New Planet and new features + Progress32 days ago
- Returning back to Gacha Symphony (RESET)Jun 05, 2024
- Gacha Symphony Devlog 1 (OLD)Oct 13, 2023
Comments
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Okl! Tell me when it's out :D